Petting Wiki
Petting is a Minecraft mod (mod ID petting) that introduces a universal taming and companion system. Any mob—passive, hostile, or boss, vanilla or modded—can be tamed with a golden treat. Tamed pets follow your lead, fight according to tactical collars, carry equipment in their own inventories, can be ridden across land, air, and sea, and can respawn at a bound bed or cushion.
Welcome to the official Petting Wiki. Here you will find clear and comprehensive documentation covering all features, recipes, tactical modes, riding controls, and configuration settings.
Find what you are looking for
| I want to... | Go to |
|---|---|
| Learn the basics and tame my first pet | Getting Started |
| Understand exactly how taming works (health thresholds, chance, limits) | Taming |
| See every item and block the mod adds | Items |
| Find the recipe for each treat and the mobs it tames | Golden Treats |
| Craft, dye, and configure collars | Collars |
| Understand Passive, Defensive, Aggressive, Wander, and Guard modes | Combat Modes |
| Know how pets follow, sit, teleport, and avoid friendly fire | Pet Behavior |
| Equip armor, saddles, and weapons through the pet GUI | Pet Inventory |
| Ride my pet across land, air, and water | Riding |
| Make my pet resurrect after death | Collar Respawn |
| Obtain and fly a loyal Golden Ender Dragon | Golden Dragon Egg |
| See the default controls and key bindings | Controls |
Use the /summon pet command |
Commands |
| Customize gameplay settings and client feedback | Configuration |
| Add or reassign mobs to treats with a datapack | Custom Treat Tags |
| Look up chat notifications and how to toggle them | Chat Messages |
| Check JEI integration and modded mob compatibility | Compatibility |
| Get quick answers to common questions | FAQ |
Feature overview
| Feature | Summary | Page |
|---|---|---|
| Universal Taming | Right-click a mob with the matching golden treat. Hostile mobs must first be weakened (30% health by default). | Taming |
| Nine Golden Treats | Treats target categories through data-driven tags, with automatic fallbacks for untagged mobs. | Golden Treats |
| Sixteen Dyed Collars | Collars store individualized AI tactics, follow distances, and optional respawn points. | Collars |
| Five Combat Modes | Passive, Defensive, Aggressive, Wander, and Guard. | Combat Modes |
| Pet Inventory GUI | Armor, hand items, collar, saddle, and chest slots depending on the mob's anatomy. | Pet Inventory |
| Universal Riding | Full steering on land, in flight, and underwater with signature ridden attacks and rider Water Breathing. | Riding |
| Collar Respawn | Bind a collar to a bed or cushion so your pet resurrects there when taking fatal damage. | Collar Respawn |
| Golden Ender Dragon | Infuse a Dragon Egg with a Golden Star, summon it at the End Exit Portal, and ride a dragon that never destroys terrain. | Golden Dragon Egg |
| JEI Integration | Dedicated "Pet Taming" category displaying which treats tame which mobs. | Compatibility |
Mod facts
| Property | Value |
|---|---|
| Mod ID | petting |
| Optional Integration | Just Enough Items (JEI) |
| Issue Tracker | https://github.com/yigit-guven/Petting/issues |
| Credits | Special thanks to Anchor Studios & Ryukazan for their contributions. |
| Creative Tab | "Petting", represented by the Golden Paw icon |
Page index
Gameplay
Getting Started · Taming · Items · Golden Treats · Collars · Combat Modes · Pet Behavior · Pet Inventory · Riding · Collar Respawn · Golden Dragon Egg
Reference & Config
Controls · Commands · Configuration · Custom Treat Tags · Chat Messages · Compatibility · FAQ